![]() ![]() Press F10 to rotate content clockwise (unavailable for non-Perspective warps).Press F9 to rotate content counter-clockwise (unavailable for non-Perspective warps).Press M to toggle between linear and curved mapping (unavailable for Perspective warps).Press TAB to select the next control point.Press F7 to toggle adaptive mesh resolution.Press F6 to increase the mesh resolution.Press F5 to decrease the mesh resolution.Press F4 to increase the number of vertical control points.Press F3 to reduce the number of vertical control points.Press F2 to increase the number of horizontal control points.Press F1 to reduce the number of horizontal control points.Press R to reset the warp to its default settings.Use mouse or cursor keys to move the currently selected control point.When activated using the Warp::enableEditMode(true) function, these are the keys you can use: The addon provides a built-in editor to adjust your warps. This addon supports HSB adjustments as well as the assignment of a color LUT texture. Proper blending may also require color calibration between physical projectors. Blending can be accomplished with this addon through the edge blending functions or by assigning a blend LUT texture. Projection blending is the process of creating a single image from multiple virtual or physical projections. ![]() If you (accidentally) move your projector later, all you need to do is adjust the four corners and the projection should perfectly fit on the curved wall again.
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